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  • Tue

    Apr 14, '09

    0

    Parental Controls Are Everywhere, But Can You Set Them Up?

    Recently the "Protecting Children in the 21st Century Act," was passed. As part of this law, the National Telecommunications and Information Administration's (NTIA) has formed the "Online Safety and Technology Working Group." This group will report to the Assistant Secretary of Commerce for Communications and Information on industry-implemented online child safety tools and efforts.

    This will be a big picture look at the many types of parental controls that are availible and how/if they are effective in protecting kids from inappropriate content. This is not an easy task, specifically because technology is moving so fast and has integrated into our kids lives at many levels.

    Here is a brief list of where parental controls can be found in our lives today:

    • TV: V-Chip hardware built into TVs for broadcast television ratings based blocking  
    • Cable TV: Providers like Comcast have controls built into cable boxes  
    • Satellite TV: Much like cable, parental controls are built in  
    • DVRs: Services like TiVO provide parental control tools  
    • Video Game Consoles: Wii, X-Box, Playstation all provide different parental controls based on ESRB games ratings and online activities  
    • Cell Phones and Mobile Devices: Some like iPod have parental control software on the phone, most others allow parents to control their children's accounts through a Web site  
    • Computers: Newer Mac and Windows operating systems provide basic parental controls and filters. Desktop client filtering and parental control software is popular  
    • Cars: yes, now your car offers the ability to lock how fast your child can go, how loud they can play the stereo and more
    • Online Services and Applications: iTunes, Netflix and others provide the ability to block content or sales based on parental preferences  
    As a parent, it is overwhelming to attempt to keep up with kids and the need to interact and set all these controls. As a recent study shows, even parents who want to actively be involved and set these controls, often do not set them up correctly. Global Consulting firm User Centric conducted a study on effectiveness of parental controls in electronic devices. 20 parents and 20 children were gathered, with the parents asked to set up parental controls and children asked to bypass them. Surprisingly, failure rates were high: 31% (DVR), 36% (mobile phone), 42% (V-Chip), 47% (game console). The study concluded, "Overall, User Centric found that: participants' lack of understanding about ratings compromised their ability to successfully set up parental controls and that parents may be more confident than they should be that the controls are properly set."

    There seems to be a gap in parents understanding all the various ratings systems that many of these parental controls use as a basis for filtering or blocking content. Perhaps that is where the NTIA working group should start, reviewing and attempting to standardize a cross media ratings strategy that both kids and parents can understand.

  • Wed

    Apr 1, '09

    0

    Video Game Legislation Defeated in California and Utah

    Over the last month or so, we have seen a law in California about selling violent video games to minors being upheld as unconstitutional, as well as a veto by Gov. Hunstman of Utah Bill H.B. 353, which also sought to regulate the sale of violent games to minors. The defeat of these attempted measures has clearly left parents with the responsibility to be involved in their childrens video game purchases and playing.

    In both of these cases, the voluntary rating system established by the Entertainment Software Rating Board (ESRB) was pointed to as a system that is already in place that helps retailers, parents and kids understand what content is found in a particular video game and why the rating has been applied to these games. Nearly 100% of video games sold through retailers today has the ESRB rating clearly printed on the packaging. Responsible parents should learn to use these ratings in the same way they have for movies using the voluntary movie ratings system.

    Besides the well known ESRB ratings like E for Everyone, T for Teen, M for Mature, the ESRB goes into greater detail about the content found in the game by using 'Content Descriptors'. Here is a look at what categories these fall into:

    • Alcohol Reference - Reference to and/or images of alcoholic beverages   
    • Animated Blood - Discolored and/or unrealistic depictions of blood    
    • Blood - Depictions of blood    
    • Blood and Gore - Depictions of blood or the mutilation of body parts    
    • Cartoon Violence - Violent actions involving cartoon-like situations and characters. May include violence where a character is unharmed after the action has been inflicted    
    • Comic Mischief - Depictions or dialogue involving slapstick or suggestive humor  Crude Humor - Depictions or dialogue involving vulgar antics, including “bathroom humor    
    • Drug Reference - Reference to and/or images of illegal drugs    
    • Fantasy Violence - Violent actions of a fantasy nature, involving human or non-human characters in situations distinguishable from real life    
    • Intense Violence - Graphic and realistic-looking depictions of physical conflict. May involve extreme and/or realistic blood, gore, weapons and depictions of human injury and death    
    • Language - Mild to moderate use of profanity    
    • Lyrics - Mild references to profanity, sexuality, violence, alcohol or drug use in music    
    • Mature Humor - Depictions or dialogue involving "adult" humor, including sexual references    
    • Nudity - Graphic or prolonged depictions of nudity    
    • Partial Nudity - Brief and/or mild depictions of nudity    
    • Real Gambling - Player can gamble, including betting or wagering real cash or currency
    • Sexual Content - Non-explicit depictions of sexual behavior, possibly including partial nudity
    • Sexual Themes - References to sex or sexuality    
    • Sexual Violence - Depictions of rape or other violent sexual acts    
    • Simulated Gambling - Player can gamble without betting or wagering real cash or currency    
    • Strong Language - Explicit and/or frequent use of profanity    
    • Strong Lyrics - Explicit and/or frequent references to profanity, sex, violence, alcohol or drug use in music    
    • Strong Sexual Content - Explicit and/or frequent depictions of sexual behavior, possibly including nudity    
    • Suggestive Themes - Mild provocative references or materials    
    • Tobacco Reference - Reference to and/or images of tobacco products    
    • Use of Drugs - The consumption or use of illegal drugs    
    • Use of Alcohol - The consumption of alcoholic beverages    
    • Use of Tobacco - The consumption of tobacco products    
    • Violence - Scenes involving aggressive conflict. May contain bloodless dismemberment    
    • Violent References - References to violent acts
    These detailed breakdowns of what a consumer can expect to find in a game are a great tool to help parents make decisions on not only if a games rating is appropriate, but why it is rated for that age.

    Parents should also use valuable video game reviews at Web sites like:

    What They Play
    GamerDad: Gaming With Children
    Common Sense Media

    In attempting to help parent manage these game playing decisions, Net Nanny is proud to be the first parental control software solution to set age-based gaming restrictions using the ESRB rating system and the first to block desktop PC games based on the above content descriptors.



    This new feature is continuing to involve and improve as Net Nanny is continually updated, as always your feedback on this new feature is valued and appreciated. You can leave a comment or send us an email here.


  • Wed

    Mar 11, '09

    1

    Sexting: Dangerous Type of Cyberbullying Claims a Life

    When I speak with parents and teachers about the online phenomena that is cyberbullying, the same question is asked again and again. "What is cyberbullying and how do I know if my child is involved in it?"

    While the defintition of cyerbullying is easy, the answer is not.

    Cyberbullying.us defines cyberbullying as "willful and repeated harm inflicted through the medium of electronic text." While this holds true for the early online technologies like instant messaging, forum boards and chat, this definition has now been broadened to include images, video, audio and other technologies that teens and tweens are using.

    A recent trend in cyberbullying is "sexting". Sexting is the electronic exchange of suggestive photos, mostly taken and sent via cell phone. This is a new and alarming issue that needs to be tackled fast and head on. Roughly 20 percent of teens admit to participating in "sexting," according to a nationwide survey (pdf) by the National Campaign to Support Teen and Unplanned Pregnancy. 

    This particular type of cyberbullying snares many victims in its trap. If those involved are under 18, it’s child pornography, and even the girl that posted the pictures can be charged with a federal crime. Sending or sharing the photo to anyone under 18 is also a crime, disseminating pornography to a minor. There is also a very good chance at being labeled a sex offender. At such young ages, those involved in this heinous act don't understand the consequences. But if you think that these crimes are the worst consequence, think again.

    The loss of a life due to this type of behavior is the ultimate price that is paid. If you want to know the true effect that hitting that send button and transmitting that inappropriate photo on your phone to a boyfriend or girlfriend has, simply ask Cynthia Logan.

    Cynthia Logan's daughter, Jessica Logan took her own life as a result of a nude photo she had sent to her boyfriend. When the couple broke up, the boyfriend forwarded the photo to a group of girls at the same school. These girls "attacked and tortured" Jessica at school regularly, according to Cynthia Logan. The school was not properly equipped to deal with this type of problem and did not take sufficient measures to prevent the harassment.

    Because cell phone cameras are so ubiquitous and the current trend of social networking is very integral in the lives of today's youth, this frightening trend is on the rise. Parents and educators now more than ever need to get involved and educate their children about safety and consequences in using everyday technologies, be it on the computer, video game console or cell phone.

  • Tue

    Mar 10, '09

    1

    Parents Need Net Nanny Too

    I’m not a doctor, a psychiatrist, a counselor or even a religious leader, but I’ve witnessed firsthand how excess and addiction can break families apart and ruin relationships.  I’m not talking specifically about pornography, but anything that may become addictive-- gambling, alcohol, tobacco, drugs, gaming, and even shopping.

    How does this relate to Net Nanny?  Well, the Internet has become an invaluable source of unlimited information and knowledge; unfortunately for some, it has also augmented the use and availability of unwanted or addictive media.  Here are some creative ways other customers have used Net Nanny to break these bad habits:

    The Accountability Buddy:  Install Net Nanny on your computer and have a friend, pastor, counselor, or family member change the password.  Set up email notifications so they know when you visit an inappropriate website and be sure to enable remote reporting so they can regularly view your web activity.  Your accountability buddy will never have to touch your computer because they can manage your settings from anywhere in the world with Net Nanny’s Remote Administration (http://manage.netnanny.com).

    Split the Password: This one’s great for friends and couples.  When installing Net Nanny, have one person enter the first half of the password and the second person enter the second half of the password; now neither of you can access Net Nanny without the other person.  Remember, don’t let them see you type and don’t make it obvious to guess.   

    Also, Net Nanny has been working closely with Candeo, a company dedicated to fight pornography addiction.  For more about Candeo click here (http://www.candeocan.com).

    If you have any other suggestions or ideas please log in and leave a comment below.   

  • Mon

    Mar 2, '09

    0

    Australian ISP Filtering Faces Failure

    Last month I blogged about how the Australian government's decision to drop the educational NetAlert program and move forward with mandatory ISP filtering would do little to help protect families down under from the dangers on the Internet. 

    To the surprise of many, including myself, it appears that the plan "has effectively been scuttled" according the the Sydney Morning Herald.  The fallout appears to come from independent Senator Nick Xenophon's decision to join the Greens and Opposition in blocking any legislation required to get the scheme started.

    "The Communications Minister, Stephen Conroy, has consistently ignored advice from a host of technical experts saying the filters would slow the internet, block legitimate sites, be easily bypassed and fall short of capturing all of the nasty content available online," the Morning Herald stated. On the heels of this, Senator Conroy still plans on moving ahead with the trial and even expanding it's scope outside of blocking illegal web site content. Senator Conroy recently said there was "a very strong case for blocking" other legal content that has been "refused classification." According to the classification code, this includes sites depicting drug use, crime, sex, cruelty, violence or "revolting and abhorrent phenomena" that "offend against the standards of morality".

    Besides facing opposition from online consumers, lobby groups, ISPs, network administrators, some children's welfare groups, the Opposition, the Greens, NSW Young Labor and even the conservative Liberal senator Cory Bernardi, who famously tried to censor the chef Gordon Ramsay's swearing on television, Senator Conroy faces the toughest battle against the families he believes he is protecting. A poll from 2 weeks ago found that only 5 per cent of Australians want ISPs to be responsible for protecting children online and only 4 per cent want Government to have this responsibility. Parents actuallly want to take responsibility for what content their children consume. 

    Parental control?
    Imagine that.

  • Wed

    Feb 25, '09

    2

    Net Nanny 6.0.1 Released

    Today Net Nanny released Net Nanny 6.0.1!  Because this is such a minor release you are probably wondering why I would make such a fuss about it. Well, it’s because we’ve introduced a long awaited and heavily requested feature into this release.   We’ve finally added support for encrypted conversations with AOL’s Instant Messenger (AIM v6.5+).  In fact, Net Nanny is the only parental control product that can actually monitor and alert on conversations that include predatory and cyberbully behavior for AIM 6.5 or greater.   So remain comforted knowing that your kids can’t get around Net Nanny, no matter how hard they try.

    Here are some of the highlighted features and fixes for Net Nanny 6.0.1:

    Added support for encrypted AIM conversations  (AIM v6.5+)

    Added new email alerts for:

    • Instant Messaging
    • Chat
    • Peer-to-Peer
    • Newsgroups
    • Games
    • Time Controls
    • Social Networking
    Game blocking support for several new games, including:
    • Call of Duty: World at War
    • Crysis Warhead
    • Dead Space
    • Grand Theft Auto 4
    • Left 4 Dead
    • Need for Speed Undercover
    • Neverwinter Nights 2: Storm of Zehir
    • The Lord of the Rings Online: Mines of Moria
    • The Witcher Enhanced Edition
    • World of Warcraft: Wrath of the Lich King

  • Thu

    Feb 19, '09

    0

    Towards a Safer Use of the Internet for Children in the EU

    A very enlightening analytical report has come out of the European Union, conducted by the Gallup Organization, upon the request of Directorate General Information Society and Media. You can read the full report here.

    This survey was designed to study parents views about their children's use of the Internet, to determine parents strategies to supervise their child's Internet usage and their own awareness of safety measures.

    Some results of note:

    • Half of the parents who did not use the Internet themselves said that their child had online access. Nine out of 10 children — who were Internet users — accessed it from home.   
    • The biggest risk in parents eyes (65%) was that their child might see sexually or violently explicit images on the Internet: 45% were very worried.   
    • Parents in all countries mentioned that they have various rules and restrictions when their child used the Internet. For example, approximately eight out of 10 parents listed online shopping, talking to people that their child did not know in real life and spending a lot of time online as activities that were not allowed for their child.    
    • Almost three out of 10 Dutch parents (28%) and a quarter of the parents in the UK (24%) said that, when their child asked for their help, this was because they had been contacted by a stranger, were bullied or harassed online or saw violently or sexually explicit images online.  
    On the use of monitoring and filtering software
    • Half of the parents participating in this survey answered that they had installed filtering software on the computer that their child used at home. Monitoring software was not as popular, but was still used by almost four out of 10 parents (37%).    
    • There was considerable variation across countries in the use of monitoring and filtering software: more than half of the British parents used such software compared to only 5% of the parents in Romania and Bulgaria.  

    Reasons for not using monitoring and filtering software
    • More than six out of 10 parents — who did not use filtering or monitoring software — simply saw no need for such software since they trusted their child on the Internet. Fourteen percent of the parents who did not use filtering or monitoring software did not know how to obtain or use it. Only a minority (3%) did not use such software because they did not believe in its efficiency.  


    There are many observations that come from reading this detailed look across the countries that make up the EU about cultural differences and parental perspectives. One that sticks out to me is how many parents trust their kids on the Internet, without using the Internet themselves. This is a generation gap that must be crossed. As a parent, I find this issue to be particularly troubling. I trust my kids, and I know what TV shows, movies, games and books my kids read or view, I know what friends they are talking to on the phone or whose house they are at...why wouldn't I want to know what they are doing online?

  • Fri

    Feb 13, '09

    0

    Feature of the Day: Instant Message Alerts

    In the last feature highlight I focused on SSL and how Net Nanny filters Secure Proxies.  If you need to get caught up you can find more info on that here. For this bulletin I want to discus more about Cyberbullying, Online Predators and how Net Nanny arms parents with the tools to identify and prevent these threats.

    Let me start with some educational material and links.  You should first know a little about online predators, who they target, and how they “groom your children. I’ll show you how to prevent and identify these threats toward the end.

    Educational links about Online Predators
    FBI — A parents guide to Safety: http://www.fbi.gov/publications/pguide/pguidee.htm
    MSNBC — To Catch a predator series: http://www.msnbc.msn.com/id/10912603/

    Now for Cyberbullies.  Although Cyberbullying is a more recent threat, the consequences can be just as devastating.  Unfortunately, there are far fewer reported cases and even fewer tools available to alert parents of these potential threats.  Spend some time Googling cyberbullies and follow the links below.

    Educational links about Cyberbulling
    Cyberbulling led to teen’s suicide: http://losangeles.fbi.gov/dojpressrel/pressrel08/la051508usa.htm
    How it works: http://computer.howstuffworks.com/cyberbullying.htm

    Now that you know a little more about these threats and how Instant Messaging (IM) and Chat are one of the primary tools that predators and bullies employ.  Here’s how to identify and prevent these threats using Net Nanny.  With the last release of Net Nanny 6.0, we introduced a feature that actually examines the content of each IM conversation and alert you to any potential predatory or cyberbully behavior.  It will flag conversations that contain either sexual or hurtful terms, and if configured send you an email notification immediately.  

    You may have a few other concerns, I’ve heard some parents say things like “It’s like my daughter speaks another language when she’s on MSN or Yahoo, it’s in English but I still can’t understand it.  Relax, it’s not an alien life form possessing your child, it’s just a form of slang, shorthand, acronyms, etc...  Remember when you’d confuse your parents by saying things like “That’s Bad! which really meant “That’s Good; this is just payback for driving your parents crazy.  Here’s a link to some commonly used acronyms and terms they use; and don’t worry, we’ve done our homework too and will trigger alerts even for misspelled or slang terms.   

  • Wed

    Feb 4, '09

    1

    Australian Government Exposes Kids to Online Dangers

    Over the last couple weeks the Australian government has decided to end the NetAlert program, which was set-up 18 months ago to promote and distribute parental controls and Internet filters to every Australian family for free. That's right, the Australian government initially got it spot on by advocating responsible parenting and a holistic approach to Internet safety that included outreach, education and flexible empowerment tools.  

    A spokesman for Communications Minister Stephen Conroy said there were only 26,000 copies of the software still being used as of November 2008. "Only about 2 per cent of households with dependent age children and an internet connection (were) using the filter," he said. This low number is a result of a poor marketing and awareness campaign, bad distribution planning, as well as the lack of known brand name parental controls being part of the program.

    With the cancellation of the NetAlert program, the current political party has decided instead to introduce mandatory filtering at the ISP level. This has caused great controversy and outcries from down under that include censorship issues from Internet users, degradation of speeds that impact ISP customers, as well as forcing ISPs to become gatekeepers. This isn't sitting well with Telstra BigPond and the other service providers.

    The most troubling aspect of the proposed ISP filtering mandate is the false sense of security that parents and educators will get from this. In today's evolving Web 2.0 world, the issues that effect and impact kids go beyond exposure to inappropriate adult or illegal material. Cyberbullying, harassment, sexual predators, phishing, phriending, illegal downloading, gambling and gaming addiction are just a few of the other challenges parents face when attempting to protect and monitor their child's Internet use. The NetAlert program tackled many of these complex issues by providing flexible and customizable desktop filtering clients which assist today's busy parents by filtering and blocking inappropriate content, as well as monitoring and reporting on inappropriate conduct and contacts.

    Now, instead of promoting Internet safety and getting schools, parents, and businesses involved in what kids are doing online, the Australian government has instead gone down the path of the "federal firewall" by enacting heavy handed mandates that may stop some already illegal content from being accessed by it's citizens, but at what cost?

  • Fri

    Jan 23, '09

    1

    Video Games Today. Grand Theft What?

    As a video game enthusiast I often find myself looking out for and playing the latest video games.  Yes, I played with Atari, ‘Old-School Nintendo’, and of course the modern gaming systems like Xbox, Wii and PS3.  I am often asked by parents if a specific game is appropriate for their kids or if it’s something they can play and enjoy as a family.  My candid response is usually, “Do you know what ESRB or PEGI is?  I continue to explain that almost all games are rated by the Entertainment Software Rating Board ( ESRB ) or for my European friends the Pan European Game Information (PEGI).  These ratings are usually coupled with information about the game's content.

    Learn more about ESRB
    Learn more about PEGI

     So, if you haven’t followed the links above to learn more about ESRB and PEGI, you should do that now…I’ll wait…  Now that you’ve done that, I wanted to provide a few tips and suggestions for parents that didn’t spend 12 hours a day playing video games as a kid; it may even help for those that did.  Kids are resourceful, they will get their hands on the games that you don’t want them to play and they will play them all day while you’re at work and all night when you’re sleeping.     

    Whether it’s a PC game, Xbox game, Wii game, or PlayStation game, you should know that you can actually limit how often they play, and control the types of games your kids play on these systems.  Aside from good parenting, many of these video game consoles (Xbox, PS3, Wii) have built-in parental controls you can use.  That's usually the hard part, you just have to try and figure out how to use them.  See the links below for more info on those. But the good news is for PC Games you only need to install parental control software.  Coincidentally, Net Nanny 6.0 now gives parents the ability to manage the types of PC Games your kids can play.   So you should be set!  Now you just have to figure out what to do when Johnny goes over to Billy’s house.  

    Here are those links I promised:
    Xbox 360 Parental controls
    PlayStation 3 Parental controls 
    Nintendo Wii Parental controls

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